Unvanquished Development activity

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Daemon Engine
Daemon Engine
Saturday, 21 July 2018
@slipher
slipher commented on pull request DaemonEngine/Daemon#115 Jul 21, 2018

This should be more or less done now.

Unvanquished
Unvanquished
Monday, 16 July 2018
@slipher
slipher pushed to Unvanquished/Unvanquished Jul 16, 2018
2 commits to for-0.51.0
  • @slipher f35b402
    Change log statements using the format string "%s" to print the strin…
  • @slipher 4f3ea65
    Permute yet again the librocket destructors.
@slipher
slipher merged a pull request in Unvanquished/Unvanquished Jul 16, 2018
@illwieckz
illwieckz commented on pull request Unvanquished/Unvanquished#1084 Jul 16, 2018

I don't know if it's enough but using this patch I have not yet managed to crash the game. Good job.

@illwieckz
illwieckz pushed to UnvanquishedAssets/tex-vega_src.dpkdir Jul 15, 2018
1 commit to master
@illwieckz
illwieckz pushed to UnvanquishedAssets/tex-common_src.dpkdir Jul 15, 2018
1 commit to master
@illwieckz
illwieckz pushed to UnvanquishedAssets/map-vega_src.dpkdir Jul 15, 2018
1 commit to master
@slipher
slipher commented on pull request DaemonEngine/Daemon#115 Jul 15, 2018

Well I added cvars controlling the log suppression parameters. It's kind of ugly though.

Unvanquished
Unvanquished
Saturday, 14 July 2018
@illwieckz
illwieckz merged a pull request in Unvanquished/updater2 Jul 14, 2018
Do not hardcode ~/.local/share, use [~/.config]/unvanquished/updater.conf path, etc. #13

Do not hardcode ~/.local/share it can be overriden by $XDG_DATA_HOME use QStandardPaths use ~/.local/share/unvanquished/base instead of ~/.local/s…

+51 -5
5 comments
@illwieckz
illwieckz pushed to Unvanquished/updater2 Jul 14, 2018
2 commits to master
@slipher
slipher pushed to DaemonEngine/Daemon Jul 14, 2018
2 commits to for-0.51.0
@slipher
slipher merged a pull request in DaemonEngine/Daemon Jul 14, 2018
+234 -138
@slipher
slipher opened a pull request in DaemonEngine/Daemon Jul 14, 2018
+234 -133
@slipher
slipher commented on pull request DaemonEngine/Daemon#115 Jul 14, 2018

I'm going to commit the stuff not directly involving log filtering so the PR does not accumulate too much cruft.

@slipher
slipher commented on issue DaemonEngine/Daemon#102 Jul 14, 2018

I'm going to commit the stuff not directly involving log filtering so the PR does not accumulate too much cruft.

Daemon Engine
Daemon Engine
Friday, 13 July 2018
@slipher
slipher commented on pull request DaemonEngine/Daemon#115 Jul 13, 2018

Huh? Why wouldn't it work on logs within the same frame?

@slipher
slipher commented on pull request DaemonEngine/Daemon#115 Jul 13, 2018

I replaced all the instances of Log::Notice(%s, str) and similar with Log::Notice(str) to address the issue of having an uninformative format strin…

@DolceTriade
DolceTriade commented on pull request DaemonEngine/Daemon#115 Jul 13, 2018

So for logs from VMs, There will be no suppression for messages sent within the same frame? (Admittedly, this is pretty useless though.

@DolceTriade
DolceTriade commented on pull request DaemonEngine/Daemon#115 Jul 13, 2018

Seem like values meant for cvars?

@DolceTriade
DolceTriade commented on pull request DaemonEngine/Daemon#115 Jul 13, 2018

Please add a way to disable this. Sometimes we want to be spammed so we can post process the data.

Daemon Engine
Daemon Engine
Thursday, 12 July 2018
@slipher
slipher opened a pull request in DaemonEngine/Daemon Jul 12, 2018
Log spam suppression #115

Implements #102, suppression of log messages that are printed an excessive number of times. Messages printed by commands are exempt from suppressio…

+264 -88
@slipher
slipher pushed to DaemonEngine/Daemon Jul 12, 2018
2 commits to for-0.51.0
@slipher
slipher merged a pull request in DaemonEngine/Daemon Jul 12, 2018
+13 -136
@DolceTriade
DolceTriade commented on pull request DaemonEngine/Daemon#112 Jul 12, 2018

It's an engine thing because with QVMs, the game had no way to fetch external data. However, now that we can compile curl directly into the game/cg…

Unvanquished
Unvanquished
Wednesday, 11 July 2018
@illwieckz
illwieckz pushed to Unvanquished/Unvanquished Jul 11, 2018
2 commits to for-0.51.0
  • @illwieckz 4d58f7e
    Merge pull request #1080 from illwieckz/masterserver2
  • @illwieckz ce646fb
    query all master servers on server list refresh
@illwieckz
illwieckz pushed to DaemonEngine/Daemon Jul 11, 2018
2 commits to for-0.51.0
@illwieckz
illwieckz merged a pull request in DaemonEngine/Daemon Jul 11, 2018
add a second master server, rework the defines #112

add a second master server retrieve motd from first working master server extend the globalservers command to query every master server at once al…

+175 -263
27 comments
@illwieckz
illwieckz commented on pull request DaemonEngine/Daemon#113 Jul 11, 2018

perhaps just add a comment saying // just to be safe?

Daemon Engine
Daemon Engine
Monday, 09 July 2018
@illwieckz
illwieckz commented on pull request DaemonEngine/Daemon#112 Jul 9, 2018

Oh and btw, the GetNews thing is more a game thing than an engine one.

@illwieckz
illwieckz commented on pull request DaemonEngine/Daemon#112 Jul 9, 2018

I added a commit to drop motd support. To announce new versions it would be better to have a code that compares the current running version number …

Unvanquished Assets
Unvanquished Assets
Sunday, 08 July 2018
@illwieckz
illwieckz pushed to UnvanquishedAssets/map-spacetracks_src.dpkdir Jul 8, 2018
1 commit to master
  • @illwieckz 03f2860
    the _s suffix is for specular, not shader
@illwieckz
illwieckz pushed to UnvanquishedAssets/res-ambient_src.dpkdir Jul 8, 2018
1 commit to master
@illwieckz
illwieckz pushed to UnvanquishedAssets/map-thunder_src.dpkdir Jul 8, 2018
1 commit to master
@illwieckz
illwieckz pushed to UnvanquishedAssets/map-spacetracks_src.dpkdir Jul 8, 2018
2 commits to master
@illwieckz
illwieckz pushed to DaemonEngine/Urcheon Jul 8, 2018
1 commit to master
@illwieckz
illwieckz pushed to UnvanquishedAssets/map-station15_src.dpkdir Jul 8, 2018
2 commits to master
@illwieckz
illwieckz pushed to UnvanquishedAssets/map-spacetracks_src.dpkdir Jul 8, 2018
2 commits to master
@slipher
slipher closed a pull request in DaemonEngine/Daemon Jul 8, 2018
Make the use of subject-specific loggers automatic. #46

Instead of doing Logger fooLogger("foo"); ... fooLogger.Notice(...); this allows us to set up the foo logger once, and then simply use Log::Notice(…

+393 -232
5 comments
@slipher
slipher closed an issue in Unvanquished/Unvanquished Jul 8, 2018
Make MSVC 2015 compile right out of the clone #834

Also, modify appveyor to use msvc 2015 to fix that build.

6 comments
@slipher
slipher commented on issue Unvanquished/Unvanquished#834 Jul 8, 2018

Everything is fine at this point.

@slipher
slipher opened an issue in DaemonEngine/Daemon Jul 8, 2018
Define supported compiler versions #114

We should define which minimum compiler versions are supported, so we know which workarounds for old compilers can be removed. With GCC, the engine…

@slipher
slipher opened a pull request in DaemonEngine/Daemon Jul 8, 2018
+10 -135
@illwieckz
illwieckz pushed to UnvanquishedAssets/UnvanquishedAssets Jul 8, 2018
2 commits to master
@illwieckz
illwieckz pushed to UnvanquishedAssets/map-yocto_src.dpkdir Jul 8, 2018
1 commit to master
@illwieckz
illwieckz pushed to UnvanquishedAssets/map-chasm_src.dpkdir Jul 8, 2018
1 commit to master
Unvanquished Assets
Unvanquished Assets
Saturday, 07 July 2018
@illwieckz
illwieckz pushed to UnvanquishedAssets/map-yocto_src.dpkdir Jul 7, 2018
1 commit to master
  • @illwieckz 881f74a
    fix two faulty nodraw-nonsolid textures
@illwieckz
illwieckz pushed to UnvanquishedAssets/tex-vega_src.dpkdir Jul 7, 2018
2 commits to master
@illwieckz
illwieckz pushed to UnvanquishedAssets/tex-trak5_src.dpkdir Jul 7, 2018
1 commit to master
  • @illwieckz 662549d
    avoid broken preview, 1st priority is to build properly from source
@illwieckz
illwieckz pushed to UnvanquishedAssets/tex-tech_src.dpkdir Jul 7, 2018
1 commit to master
  • @illwieckz 3541870
    avoid broken preview, 1st priority is to build properly from source
@illwieckz
illwieckz pushed to UnvanquishedAssets/tex-space_src.dpkdir Jul 7, 2018
2 commits to master
  • @illwieckz e70a01c
    unify shader keywords
  • @illwieckz 73c603a
    avoid broken preview, 1st priority is to build properly from source
@illwieckz
illwieckz pushed to UnvanquishedAssets/tex-pk02_src.dpkdir Jul 7, 2018
1 commit to master
  • @illwieckz e975ef0
    avoid broken preview, 1st priority is to build properly from source
@illwieckz
illwieckz pushed to UnvanquishedAssets/tex-pk01_src.dpkdir Jul 7, 2018
1 commit to master
  • @illwieckz 1e67f58
    avoid broken preview, 1st priority is to build properly from source
@illwieckz
illwieckz pushed to UnvanquishedAssets/tex-ex_src.dpkdir Jul 7, 2018
1 commit to master
  • @illwieckz 7b743e9
    avoid broken preview, 1st priority is to build properly from source
@illwieckz
illwieckz pushed to UnvanquishedAssets/tex-exm_src.dpkdir Jul 7, 2018
1 commit to master
  • @illwieckz 45d2b55
    avoid broken preview, 1st priority is to build properly from source
@illwieckz
illwieckz pushed to UnvanquishedAssets/tex-ej01_src.dpkdir Jul 7, 2018
1 commit to master
  • @illwieckz e0142de
    avoid broken preview, 1st priority is to build properly from source
@illwieckz
illwieckz pushed to UnvanquishedAssets/tex-common_src.dpkdir Jul 7, 2018
1 commit to master
@illwieckz
illwieckz pushed to UnvanquishedAssets/res-buildables_src.dpkdir Jul 7, 2018
2 commits to master
  • @illwieckz 1f3dfb2
    unify shader keywords
  • @illwieckz f6903d7
    avoid broken preview, 1st priority is to build properly from source
@illwieckz
illwieckz pushed to UnvanquishedAssets/res-ambient_src.dpkdir Jul 7, 2018
2 commits to master
  • @illwieckz 5385e01
    unify shader keywords
  • @illwieckz 40876ef
    avoid broken preview, 1st priority is to build properly from source
@illwieckz
illwieckz pushed to UnvanquishedAssets/map-yocto_src.dpkdir Jul 7, 2018
2 commits to master
@illwieckz
illwieckz pushed to UnvanquishedAssets/map-vega_src.dpkdir Jul 7, 2018
1 commit to master
@illwieckz
illwieckz pushed to UnvanquishedAssets/map-thunder_src.dpkdir Jul 7, 2018
2 commits to master
@illwieckz
illwieckz pushed to UnvanquishedAssets/map-station15_src.dpkdir Jul 7, 2018
2 commits to master
@illwieckz
illwieckz pushed to UnvanquishedAssets/map-spacetracks_src.dpkdir Jul 7, 2018
2 commits to master
@illwieckz
illwieckz pushed to UnvanquishedAssets/map-plat23_src.dpkdir Jul 7, 2018
2 commits to master
  • @illwieckz d2d301e
    unify shader keywords
  • @illwieckz fdfc016
    avoid broken preview, 1st priority is to build properly from source
@illwieckz
illwieckz pushed to UnvanquishedAssets/map-perseus_src.dpkdir Jul 7, 2018
2 commits to master
@illwieckz
illwieckz pushed to UnvanquishedAssets/map-forlorn_src.dpkdir Jul 7, 2018
2 commits to master
@illwieckz
illwieckz pushed to UnvanquishedAssets/map-chasm_src.dpkdir Jul 7, 2018
2 commits to master
@illwieckz
illwieckz commented on pull request DaemonEngine/Daemon#112 Jul 7, 2018

@DolceTriade you initially approved this PR but I added a lot of things since. Can you review it again? Do we drop MOTD or not?

@illwieckz
illwieckz commented on issue UnvanquishedAssets/UnvanquishedAssets#2 Jul 7, 2018

Vega lightmap issue was caused by some preview textures. Now, only parpax is missing. 😊

Unvanquished Assets
Unvanquished Assets
Friday, 06 July 2018
@illwieckz
illwieckz pushed to UnvanquishedAssets/tex-common_src.dpkdir Jul 6, 2018
1 commit to master
  • @illwieckz 57f82a4
    use high-quality jpg on common preview images