Hai Geophray~ You sexy beast :P.
Search found 21 matches
- Fri Aug 16, 2013 11:09 am UTC
- Forum: Community
- Topic: L8NK L8NK L8NK!!!!
- Replies: 5
- Views: 7244
- Tue Feb 26, 2013 12:31 pm UTC
- Forum: General Discussion
- Topic: One year later
- Replies: 8
- Views: 8382
Re: One year later
ViruS wrote:Intel sux; cannot run GL3 (gl2.1)
This is why you buy a laptop with an external GPU along with the in-built Intel GPU.
- Mon Feb 11, 2013 9:35 am UTC
- Forum: General Discussion
- Topic: System specs?
- Replies: 36
- Views: 36045
Re: System specs?
My Laptop Specifications: OS: Windows 7 Home Premium (64-bit Operating System) GPU: NVIDIA GeForce 610m with 2GB DDR3 VRAM CPU: Intel Core i5-2450M (Dual Core, 4 Threads @ 2.5GHz with peak being 3.2GHz) RAM: 4GB 1333MHz DDR3 *PaN61, weren't you the one who said this? I'm pretty sure it isn't, it's t...
- Wed Jan 16, 2013 11:04 am UTC
- Forum: General Discussion
- Topic: Weekly update: Jan. 13th
- Replies: 22
- Views: 20928
Re: Weekly update: Jan. 13th
I certainly haven't been sick of ATCS after all the times I played it. I found it to be pretty balanced as well (Lagged on 1.1).
- Sun Jan 06, 2013 3:37 am UTC
- Forum: Ideas & Suggestions
- Topic: Keyboard layout proposal
- Replies: 17
- Views: 14104
Re: Keyboard layout proposal
Your binds a bit all over the place, Virus. This is from my bind configuration file: // binds.cfg file for Tremulous // AussieAssault // Version 1.3 // Modified 6/January/2013 //============================================================ // // Binds for Humans + Aliens // bind , "team humans&q...
- Sat Jan 05, 2013 12:33 pm UTC
- Forum: Ideas & Suggestions
- Topic: Keyboard layout proposal
- Replies: 17
- Views: 14104
Re: Keyboard layout proposal
What I found that works best for me is have all binds in a bind configuration file, that way you don't have to recreate the binds every time in new versions of Unvanquished. Plus it makes editing that much more practical and user friendly. It may not appeal to everyone, but it sure helps in some way...
- Wed Jan 02, 2013 7:42 am UTC
- Forum: Level Design
- Topic: Quick Query about Mapping.
- Replies: 20
- Views: 19639
Re: Quick Query about Mapping.
Valve's Hammer Editor is mainly used for games that have the Source Game Engine (Which is Valve's Franchise such as Half Life 2). Net Radiant and GTK Radiant (And from memory, QuArK too) are basically the same so whichever one you feel like using and is more comfortable to you. Personally, I've been...
- Fri Oct 12, 2012 12:18 pm UTC
- Forum: Ideas & Suggestions
- Topic: Balancing and Alien attacks
- Replies: 29
- Views: 21182
Re: Balancing and Alien attacks
I don't remember speccing or seeing you kill helmet/larmour'd humans in 3 hits. That was probably because he wasn't wearing light armour on, or maybe because he was previously damaged. Nope. It was with full health. Headshots dealt 48 damage each hit on the human. So 2 headshots = 96 damage to the ...
- Fri Oct 12, 2012 6:09 am UTC
- Forum: Ideas & Suggestions
- Topic: Balancing and Alien attacks
- Replies: 29
- Views: 21182
Re: Balancing and Alien attacks
If you aim at the head Virus, and you have seen me countless number of times killing humans with Helmet and Light Armor in 3 bites. Essentially one bite to the head with Helmet on deals 48 damage from a dretch. Therefore equals 2 bites to the head + 1 bite anywhere else and human is killed. EDIT: I ...
- Fri Oct 12, 2012 3:06 am UTC
- Forum: Ideas & Suggestions
- Topic: Balancing and Alien attacks
- Replies: 29
- Views: 21182
Re: Balancing and Alien attacks
It's just that you aren't as good as the more professional players here. I reckon it's quite balanced as you can deal (for example), stage 1 humans vs dretch, you can kill the human in 2 bites. With stage 2 human with Helmet and Light Armor vs dretch, you can kill the human in 3 bites. And yes, the ...