Easier than the last one I tried last year :)
Search found 15 matches
- Wed Dec 18, 2013 8:54 pm UTC
- Forum: Animations
- Topic: Overmind
- Replies: 7
- Views: 6486
- Fri Sep 13, 2013 8:00 pm UTC
- Forum: General Discussion
- Topic: Welcome to Alpha 19!
- Replies: 14
- Views: 15409
Re: Welcome to Alpha 19!
I'm happy to see some new gameplay changes to be implemented :)
I don't have time to play but I love watching this project bud and otherwise flourish.
Re: Drill design
I'm So happy the project has progressed so well and new concepts are being added.
The resource gathering concept sounds great and it should work well.
- Sun Mar 03, 2013 3:54 am UTC
- Forum: Level Design
- Topic: New advanced map editor for Quake engines: TrenchBroom
- Replies: 45
- Views: 109212
Re: New advanced map editor for Quake engines: TrenchBroom
I've never dare mapped or helped with one because of GTK.
I'd only do textures, but having a usufule GUI is key.
Re: Reactor concept art
That looks nice. I can see it be awesome with some good sharers and textures.
- Fri Feb 15, 2013 8:08 pm UTC
- Forum: Concepts
- Topic: Battle Suit (1)
- Replies: 47
- Views: 132277
Re: BattleSuit WIP Thread
Lighter and more articulated of a concept. I'd add a bit of something to make it indicative of power though.
- Wed Nov 14, 2012 5:53 am UTC
- Forum: General Discussion
- Topic: Alpha 9 is ready!
- Replies: 40
- Views: 39040
Re: Alpha 9 is ready!
Consumed with work... But I'm glad things are still going at a great pace :)
- Fri Sep 28, 2012 4:06 am UTC
- Forum: Ideas & Suggestions
- Topic: A "Vision Statement" for Unvanquished
- Replies: 7
- Views: 6586
Re: A "Vision Statement" for Unvanquished
Be it a map, or this game; figuring out what should be done is definitely an important topic that should be addressed now and not last minute.
- Sat Aug 18, 2012 1:55 am UTC
- Forum: General Discussion
- Topic: Modular Environment Introduction
- Replies: 14
- Views: 13437
Re: Modular Environment Introduction
- Sat Aug 11, 2012 11:00 pm UTC
- Forum: General Discussion
- Topic: new human animations
- Replies: 47
- Views: 36241
Re: new human animations
I fixed/got it working a few weeks ago, I'm not sure how :)