Steal them first then no other projects can have them? :)
Search found 84 matches
- Wed Oct 10, 2012 12:03 am UTC
- Forum: General Discussion
- Topic: Freely licensed artwork well fitting to Unvanquished
- Replies: 7
- Views: 6695
- Wed Oct 10, 2012 12:02 am UTC
- Forum: Ideas & Suggestions
- Topic: Newbie Training Seminar
- Replies: 25
- Views: 17500
Re: Newbie Training Seminar
Is it possible to create custom maps, and use bots with pre-made messages as a kind of tutorial or even an offline campaign.
- Thu Oct 04, 2012 1:32 pm UTC
- Forum: Community
- Topic: GT: What you want, when you need it!
- Replies: 43
- Views: 68804
Re: GT: What you want, when you need it!
Just sent an application. What's the average timeframe for reading? I really would like to learn from you guys.
Known about you since GPP, loved how good you were at the game, yet didn't act like nobs about it. (Yup, nobs, not noobs.)
- Fri Sep 28, 2012 6:08 pm UTC
- Forum: Feedback
- Topic: Interesting bot observations.
- Replies: 54
- Views: 45434
Re: Interesting bot observations.
I do know of them, but wouldn't the bots take the route that is first available?
Also, are the paths set when creating a map, or do the bots' AI analyse the map and create them?
- Thu Sep 27, 2012 6:04 pm UTC
- Forum: Ideas & Suggestions
- Topic: Small ideas & miscellaneous suggestions!
- Replies: 183
- Views: 129088
Re: Small ideas & miscellaneous suggestions!
In all fairness, I was looking for an image of the German uniforms used during the attempted invasion of Russia. After they realised it's cold up there (Le Gasp!) they used a warmer, more protective uniform. It looks similar to the one used in-game.
The site I was on said they were German, so meh.
- Thu Sep 27, 2012 5:10 pm UTC
- Forum: Feedback
- Topic: Interesting bot observations.
- Replies: 54
- Views: 45434
Re: Interesting bot observations.
- Thu Sep 27, 2012 5:07 pm UTC
- Forum: Ideas & Suggestions
- Topic: Small ideas & miscellaneous suggestions!
- Replies: 183
- Views: 129088
Re: Small ideas & miscellaneous suggestions!
See? Not that crazy.
- Thu Sep 27, 2012 3:54 pm UTC
- Forum: Ideas & Suggestions
- Topic: Small ideas & miscellaneous suggestions!
- Replies: 183
- Views: 129088
Re: Small ideas & miscellaneous suggestions!
- Thu Sep 27, 2012 3:47 pm UTC
- Forum: Ideas & Suggestions
- Topic: Let's design human buildings!
- Replies: 69
- Views: 47495
Re: Let's design human buildings!
A radar station, that alerts when aliens are nearby? S3 of course, as this is a bit over powered if spammed.
A kind of super human station, that acts like the Human version of a booster, though not as strong as so the aliens aren't balanced out in that respect.
- Thu Sep 27, 2012 3:45 pm UTC
- Forum: Feedback
- Topic: Interesting bot observations.
- Replies: 54
- Views: 45434
Re: Interesting bot observations.
I don't know what map I was on, but it looked like a remake of ATCS, with a few difference, namely no bunker in middle, it's entrance was in the middle, but on the side.
Anyways, the 4 bots all started to huddle in one dead-end, jumping on each other, and when killed, went back there.