Great work. I will try this new alpha.
Does the color grading work in the old renderer ?
Do you save the compiled shaders, so that it doesn't need to recompile them each time ?
Great work. I will try this new alpha.
Does the color grading work in the old renderer ?
Do you save the compiled shaders, so that it doesn't need to recompile them each time ?
Thanks for your sophisticated answer too :)
Maybe "Accumulator" instead of "Drill" ?
With Alpha 12, the issue is resolved. It automatically starts and uses the old renderer.
Good job.
I see that the mac version is already released. Great job, thank you.
Thanks for OS X installer, you are doing a great work.
I really like what the old Tremulous is becoming :)
I see that a lot of work is being done, and little by little it is modernizing and growing into an even greater game.
Mac OS X installer coming ?