Search found 11 matches
- Wed Mar 05, 2014 11:13 am UTC
- Forum: General Discussion
- Topic: Suggest some names!
- Replies: 60
- Views: 67769
Re: Suggest some names!
Nice to see this thread popping up. I also dislike the UNVQ name somehow. I mean, it's not evil or ridiculous but somehow i think it doesn't describe the game in any good way OR/AND triggers my attention. Maybe it's just too long? I like looking for new names with a deeper meaning. All i know is tha...
- Mon Nov 25, 2013 8:20 pm UTC
- Forum: Off-topic
- Topic: Coders Wanted for Cuboid Resurrection
- Replies: 14
- Views: 15829
Re: Coders Wanted for Cuboid Resurrection
I never did understand what it was with all of this drama between RCZ vs. Edge vs. Cuboid ->yalt starts playing gpp and joined RCZ-Server ->RCZ admins abused their powers ->RCZ owner doesn't do jack shit about it cause those admin bought their levels ->yalt was false-flag-banned and butthurt ->yalt...
- Mon Nov 25, 2013 6:01 pm UTC
- Forum: Off-topic
- Topic: Coders Wanted for Cuboid Resurrection
- Replies: 14
- Views: 15829
Re: Coders Wanted for Cuboid Resurrection
For those that don't know, Cuboid was an awesome mod and server on Tremulous 1.2. It has seen major development in the past few months. The disintegration of Tremulous became a problem for the Cuboid project. I, and others in the Cuboid community, was hoping to see the Cuboid efforts live on in Unv...
- Sun Mar 10, 2013 10:08 pm UTC
- Forum: Maps & Textures
- Topic: POD
- Replies: 13
- Views: 9862
Re: WIP-thread: POD.bsp
Hello dudes! Im sorry but i have decided to leave our great dev-team for personal reasons. Its also cause of this Tremulous2 incident and my personal involvement. I feel ashamed and dont want to cast a shadow on this project. Nonetheless i give you all my work i put into unvq. Maybe some of you can ...
Re: Reactor concept art
I agree, nice level of detail. Looks really "mechanic". Thumbsup
- Tue Jan 29, 2013 2:43 pm UTC
- Forum: Assets & Artwork
- Topic: some wild assets from the internets
- Replies: 4
- Views: 6811
Re: some wild assets from the internets
That looks very usefull. Very nice!
- Tue Jan 29, 2013 9:21 am UTC
- Forum: Maps & Textures
- Topic: POD
- Replies: 13
- Views: 9862
Re: WIP-thread: POD.bsp
velociostrich: Its supposted to be dark. If someone adjust they gamma i have no problems with that.
Ishq: I got a hd6900 and com_maxfps 200
- Mon Jan 28, 2013 8:46 pm UTC
- Forum: Maps & Textures
- Topic: POD
- Replies: 13
- Views: 9862
Re: WIP-thread: POD.bsp
Your positive feedback gives me the urge to work on it again. Thank you dudes! :)
- Mon Jan 28, 2013 12:54 pm UTC
- Forum: Maps & Textures
- Topic: POD
- Replies: 13
- Views: 9862
Re: WIP-thread: POD.bsp
Update: (2 new screenshots)
- Wed Jan 16, 2013 5:20 am UTC
- Forum: Maps & Textures
- Topic: POD
- Replies: 13
- Views: 9862
POD
As you can see im working on my first unvanquished map. Its called POD. Its a usual "arena" map like ATCS with 2 near bases. Brushwork, Textures will be from scratch to give it something "new" or "unvq" ;) I hate to see old tremulous textures in unvq. General informatio...