What do you get at the console?
Search found 430 matches
- Sat Jul 27, 2013 3:29 pm UTC
- Forum: Troubleshooting
- Topic: Client error when joining a server.
- Replies: 7
- Views: 6312
- Sat Jul 27, 2013 12:28 am UTC
- Forum: Community Development
- Topic: Human classes mod
- Replies: 13
- Views: 13216
Re: Human classes mod
I think this is a bad idea. It removes a lot of interesting combinations, and allows you to spawn with upgrades even after the armory has been destroyed. It would also require you to die to upgrade to another class, which seems weird. The point isn't to think of it as spawning with upgrades, as you...
Re: Week 2
Forty-Two wrote:I'd be cool if demos of all matches get posted :D
That'd be great for creating a community frag video of the tournament.
- Fri Jul 26, 2013 12:20 am UTC
- Forum: Community Development
- Topic: Human classes mod
- Replies: 13
- Views: 13216
Re: Human classes mod
Some opinions on mechanics Movement So humans have some movement capabilities, but at the moment they're pretty much in the mode of 'you can sprint around the entire map and still have 50% hp, but if you try to strafe-jump, you lose craploads of stamina for a bit of extra speed.' I think a great gam...
- Thu Jul 25, 2013 6:53 pm UTC
- Forum: Community
- Topic: Steam group
- Replies: 6
- Views: 7883
Re: Steam group
Kynes wrote:This is all part of my artistic vision for this steam group and I refuse to change any of it.
- Thu Jul 25, 2013 1:25 am UTC
- Forum: Community
- Topic: Steam group
- Replies: 6
- Views: 7883
Re: Steam group
Added
- Thu Jul 25, 2013 1:24 am UTC
- Forum: Community Development
- Topic: Human classes mod
- Replies: 13
- Views: 13216
Re: Human classes mod
Ok, so here's a mockup on the feel that I'm aiming for with the classes. I haven't dcided on all of the traits, but I think this is a good start. The Marine The defining word of this class should be veteran. This is the grizzled, hardened, nostalgic warrior who's been fighting since as long as he ca...
- Wed Jul 24, 2013 1:19 am UTC
- Forum: Community Development
- Topic: Weapon Position fixes
- Replies: 22
- Views: 20693
Re: Weapon Position fixes
ViruS wrote:Apart from that, iron sights are practically useless in this game. The only guns with spread are shotgun, rifle and chaingun.
And the blaster.
Confusion
Some people have been confused about what parts of a human are juicy. I have made a picture to make it clear.
- Mon Jul 22, 2013 7:53 pm UTC
- Forum: Community Development
- Topic: Human classes mod
- Replies: 13
- Views: 13216
Re: Human classes mod
NewName Proposal: (Not) Team Tremulous I like the idea, but is there any gain for humans, apart from spawning with upgrades in this mod? No modifications has been made to the aliens right? Also, I reckon classes above marines should require funds. I haven't checked the code yet, so I just made the ...