Post any feedback you have about the game here.
0 Replies
124746 Views
Last post by illwieckz
Fri Mar 25, 2022 11:05 am UTC
Locked Guidelines for Feedback
by
kharnov »
Mon Oct 19, 2015 10:39 pm UTC
Hi, and welcome to the Feedback sub-forum. This is where you provide us with feedback about things in the game itself, website changes, recent...
0 Replies
16250 Views
Last post by kharnov
Mon Oct 19, 2015 10:39 pm UTC
Locked Global guidelines
by
kharnov »
Mon Aug 03, 2015 5:05 am UTC
» in
General Discussion
Hi, and welcome to the Unvanquished forum. I hope you enjoy your stay here.
Generally, we take a more laissez-faire approach to administrating the...
0 Replies
169858 Views
Last post by kharnov
Mon Aug 03, 2015 5:05 am UTC
Texture Compression Bug List
Replies: 2
by
Ishq »
Fri Mar 07, 2014 1:44 am UTC
So, I've noticed several bugs that have slipped throgh in the new texture compression pack. If you see others, please let me know.
The one I noticed...
2 Replies
4093 Views
Last post by Viech
Mon Mar 10, 2014 4:28 pm UTC
MD and Pulse Rifle reloading
Replies: 3
by
JOURNEYMAN »
Sun Mar 09, 2014 5:49 pm UTC
When buying the battery pack with either the MD or the Pulse Rifle, the total ammo capacity doesn't increase until I replace the energy clip and...
3 Replies
4963 Views
Last post by Ishq
Sun Mar 09, 2014 9:05 pm UTC
Poll Installers
Replies: 4
by
Ishq »
Thu Mar 06, 2014 7:39 pm UTC
Yeah, we know the installers suck. There are plans underway for a more advanced installer, but until then would you guys prefer that we keep the...
4 Replies
5947 Views
Last post by Viech
Sat Mar 08, 2014 4:43 pm UTC
Jet pack
Replies: 6
by
JOURNEYMAN »
Mon Dec 09, 2013 1:42 am UTC
Well, I like how the jet pack has limited air time, but having to use jump key to activate it seems rather awkward. Also, not being able to hover on...
6 Replies
7568 Views
Last post by Viech
Mon Dec 09, 2013 1:44 pm UTC
5 Replies
7820 Views
Last post by Anomalous
Tue Nov 12, 2013 12:13 am UTC
Keyboard layout support borked
Replies: 3
by
killing time »
Wed Oct 23, 2013 10:15 pm UTC
In the latest version of Unvanquished, I experienced problems with the keyboard layout. When I am using the Dvorak layout with a QWERTY keyboard...
3 Replies
4913 Views
Last post by killing time
Sat Nov 09, 2013 7:01 pm UTC
Opinions.
Replies: 8
by
CocaneStyle »
Wed Aug 14, 2013 6:23 am UTC
Being an old veteran of tremulous and playing just a little I'd though I'd give my opinion and impression on some things.
The human turrets are...
8 Replies
8214 Views
Last post by Elmo
Sat Nov 09, 2013 7:49 am UTC
4 Replies
6088 Views
Last post by Viech
Mon Oct 28, 2013 10:36 pm UTC
Locked High power blaster?
Replies: 1
by
icaro440 »
Mon Oct 14, 2013 10:08 am UTC
hello again, I've played few games on a home server, and I've noticed that the blaster ..... well, let's say the blaster is more powerful than the...
1 Replies
3434 Views
Last post by Viech
Mon Oct 14, 2013 3:50 pm UTC
Clipping and wallclimbing issues
Replies: 10
by
majkifajki »
Sun Oct 06, 2013 10:11 am UTC
I noticed that levels in Unvanquished could make use of some extra smooth clipping. Whenever I try to wallwalk but sticking to wall/ceiling, I get a...
10 Replies
10404 Views
Last post by Viech
Sat Oct 12, 2013 1:34 pm UTC
15 Replies
14458 Views
Last post by ViruS
Thu Oct 10, 2013 5:30 am UTC
Some of my thoughts
Replies: 1
by
Akele »
Wed Aug 14, 2013 7:41 am UTC
Hey everyone, so I've put some thought about the gameplay of Unvanquished and hopefully these ideas could be of use and/or inspire other ideas or...
1 Replies
3595 Views
Last post by Viech
Wed Aug 14, 2013 1:57 pm UTC
Alpha 17
Replies: 2
by
JOURNEYMAN »
Mon Jul 08, 2013 8:56 pm UTC
For the PC version, the file msvcp100.dll was not included in the universal zip pack. Copying the file from the previous version worked.
It would...
2 Replies
4148 Views
Last post by danmal
Tue Jul 09, 2013 1:52 am UTC
Alpha 16 and new human building scheme
Replies: 11
by
JOURNEYMAN »
Wed Jun 05, 2013 12:47 pm UTC
Generally, I don't have problems with the new human building scheme, except that I find it weird that I can't build anymore structures in the base...
11 Replies
11157 Views
Last post by JOURNEYMAN
Fri Jun 07, 2013 2:31 am UTC
Interesting Bot Observations v2.0
Replies: 20
by
JOURNEYMAN »
Fri Feb 22, 2013 2:08 am UTC
The bots seem to be standing still on random locations around a map, especially on large maps (Dev server). Only moving to attack when enemies are...
20 Replies
19428 Views
Last post by JOURNEYMAN
Mon Jun 03, 2013 5:02 pm UTC
RGS rate calculation quibble
Replies: 2
by
killing time »
Wed May 29, 2013 6:09 am UTC
I recently played in a resources game for the first time. I didn't learn much, since although I saw many Drill built messages, the Drills were...
2 Replies
6311 Views
Last post by ViruS
Thu May 30, 2013 9:29 am UTC
My resource system and confidence feedback
Replies: 4
by
Saliva »
Sun May 12, 2013 2:18 am UTC
Unvanquished has a lot of potential and I'm glad people are working on it. However, in my opinion the development has taken a wrong turn. Practically...
4 Replies
6563 Views
Last post by Viech
Wed May 22, 2013 5:51 pm UTC
Resources Feedback
Replies: 38
by
Ishq »
Mon Feb 25, 2013 9:14 am UTC
I have made some more changes to the resources server. Now...it is no longer an unlimited BP server :) I'd appreciate if you guys would take some...
38 Replies
29603 Views
Last post by JOURNEYMAN
Wed Apr 24, 2013 7:50 pm UTC
My first impressions
Replies: 8
by
Meisseli »
Sun Mar 24, 2013 1:24 am UTC
I played on the development game on 24th of March. Here's some first impressions about the new gameplay:
Build system
The build system makes for...
8 Replies
7751 Views
Last post by ViruS
Mon Mar 25, 2013 12:43 pm UTC
Interesting bot observations.
Replies: 54
by
JOURNEYMAN »
Tue May 15, 2012 7:57 am UTC
On station15, I moved human base to the furnace room. But human bots seemed to be going the long way via human default or the garden, instead of the...
54 Replies
45178 Views
Last post by kharnov
Thu Feb 21, 2013 6:54 am UTC
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