General plan for 2013

Talk about anything related to Unvanquished.
gnales
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Re: General plan for 2013

Post by gnales »

Nice planing :D

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ViruS
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Re: General plan for 2013

Post by ViruS »

Amazonian1515 wrote:

You do realise I mean the Beta we are releasing next year right?

Unless you have a time machine, do tell.

I was gonna say, "I think you mean the 'alpha' testing."

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KenuR
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Re: General plan for 2013

Post by KenuR »

Amazonian1515 wrote:

You do realise I mean the Beta we are releasing next year right?

Unless you have a time machine, do tell.

Well, okay. What do you mean though? It's not like it's a closed Beta. There's a release every month, you can start testing whenever it comes out.

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ViruS
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Re: General plan for 2013

Post by ViruS »

KenuR wrote:

It's not like it's a closed Beta.

Who said it was?

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Re: General plan for 2013

Post by Unregistered »

Glad to see the release plan. I'm honestly impressed with all the modifications to the IDTech3 engine without any performance losses. It's also good news to hear the model noises are going to be overhauled, because the chain gun really should sound meatier than a .22.

I do have to wonder though about how feasible the bi-monthly release plan for the beta will be. Because I'm honestly amazed at the monthly release plan.

One thing I will do is to continue doing what I can to spread awareness, I already got some of my robot team interested.

I am looking forward to the new libRocket based HUD's. That should help alot on the user end.

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ViruS
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Re: General plan for 2013

Post by ViruS »

Unregistered wrote:

chain gun really should sound meatier than a .22.

Kinda off-topic, but if you turn up the base, it does sound pretty powerful.

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