Weekly update: Jan. 13th

Talk about anything related to Unvanquished.
User avatar
ViruS
Granger
Posts: 1020
Joined: Sun Mar 11, 2012 4:24 am UTC
Location: Antartica - West Australian Post shore
Contact:

Re: Weekly update: Jan. 13th

Post by ViruS »

Ishq wrote:

With unlagged, atcs was biased towards aliens in both 1.1 and GPP. Perhaps things were different with lagged, I never played competitively with lagged.

I did play lagged on asia unofficials with other australians/asians, but most of them didn't know how to aim ahead...

ImageImageYou[TubeImage

User avatar
Chomps123
Dretch
Posts: 57
Joined: Mon Apr 02, 2012 7:18 pm UTC
Location: Fultonville, New York

Re: Weekly update: Jan. 13th

Post by Chomps123 »

Anyways...The game is looking great so far, and i hope it will keep progressing even after the initial beta release. I, for one, will defiantly play this over Tremulous any day. Once again...good job.

Don't just live life with work.
Find some time every day to have some fun. ;)

User avatar
banksy
Mantis
Posts: 112
Joined: Tue Jul 17, 2012 7:39 am UTC
Location: Australia
Contact:

Re: Weekly update: Jan. 13th

Post by banksy »

ATCS is actually amazing haha. Unvanquished is looking great. Keep up the good work guys, and the updated maps look great. My new computer is still on its way but once it arrives I will begin mapping for unvanquished again and possibly have a beta release ready over the next 3 months since I'm still mapping for urban terror.

Post Reply