Here comes Alpha 12!

Talk about anything related to Unvanquished.
User avatar
icaro440
Marauder
Posts: 183
Joined: Fri Mar 23, 2012 10:46 am UTC
Location: [SP]ain

Re: Here comes Alpha 12!

Post by icaro440 »

WhiteTech wrote:

I find this one particularly exciting. I feel like this release and next is really pushing Unvanquished to being it's own game!

As for the no balancing until the resource changes is a good idea. That in itself can throw off the balance changes.

Hows the installer working for this release? In past it was bugged, and it also downloaded all the maps all over again, taking forever.

TORRENT: why dont try to distribute the next release via torrent (also via torrent)? we have nothing to lose, I know several players who have not tried Unvanquished just because they can not download it, now I'm on irc and see 40 people connected (not counting all the people that follow this project), what do you think? are not 40+ ppl enough to try this?.

some famous torrent sites:

http://thepiratebay.se/

http://isohunt.com/

http://rarbg.com/

WhiteTech
Mantis
Posts: 71
Joined: Wed Jul 11, 2012 7:58 pm UTC

Re: Here comes Alpha 12!

Post by WhiteTech »

icaro440 wrote:

TORRENT: why dont try to distribute the next release via torrent (also via torrent)? we have nothing to lose, I know several players who have not tried Unvanquished just because they can not download it, now I'm on irc and see 40 people connected (not counting all the people that follow this project), what do you think? are not 40+ ppl enough to try this?.

some famous torrent sites:

http://thepiratebay.se/

http://isohunt.com/

http://rarbg.com/

Torrents aren't great, an installer has the power to install the game in the correct place, and properly. Some better installers check to see what is there, and download only what it needs to. Hence my hoping this will work like that for maps.

I think a long time down the road we might want to look in to a launcher client. Something capable of auto-updating much like most modern games have

User avatar
seana11
Tyrant
Posts: 430
Joined: Tue Jun 19, 2012 2:00 pm UTC
Location: Well, the sign says "You Are Here"...

Re: Here comes Alpha 12!

Post by seana11 »

Torrents are nice. If you have enough people seeding, they can substantially speed up the download. It shouldn't be to hard to make a nice big installer with everything in it and just have people torrent that.

Image
Image
Image

User avatar
icaro440
Marauder
Posts: 183
Joined: Fri Mar 23, 2012 10:46 am UTC
Location: [SP]ain

Re: Here comes Alpha 12!

Post by icaro440 »

WhiteTech wrote:

Torrents aren't great, an installer has the power to install the game in the correct place, and properly. Some better installers check to see what is there, and download only what it needs to. Hence my hoping this will work like that for maps.

I think a long time down the road we might want to look in to a launcher client. Something capable of auto-updating much like most modern games have

I'm not suggesting to use "only" torrent to distribute the game, I'm suggesting to use torrent, besides the traditional system.

This is a real conversation:

Icaro: Hey xxx!
xxx: Hey man, how you doing?
Icaro: Lest play Unvanquished, the new alpha has been released.
xxx: Ok ill download it later.
Icaro: Ok, i go to play, see you!

FEW DAYS LATER....

Icaro: Sup man
xxx: Sup.
Icaro: Ready to play?
xxx: no, i tried to install this shit, but everytime i try to download it, the installer hangs....ahhhh fuck this! ill wait for the beta version

THE END.

ALTERNATE ENDING
xxx: no, i tried to install this shit, but everytime i try to download it, the installer hags....but right now I'm downloading the game via torrent. This will take a few days, but it does not matter because i leave the torrent client running in the background (you know, downloading hard porn movies, music, etc etc.) when the download is complete, i will uncompress the file, and the game will work perfectly, because all the necessary files are in the zip file.

User avatar
danmal
Posts: 193
Joined: Thu Mar 08, 2012 1:44 am UTC

Re: Here comes Alpha 12!

Post by danmal »

WhiteTech wrote:

Hows the installer working for this release? In past it was bugged, and it also downloaded all the maps all over again, taking forever.

Installer has a lot of bug fixes. I haven't added a check for the maps but I will before alpha 12.

User avatar
ViruS
Granger
Posts: 1020
Joined: Sun Mar 11, 2012 4:24 am UTC
Location: Antartica - West Australian Post shore
Contact:

Re: Here comes Alpha 12!

Post by ViruS »

Lol nice story icaro..

We could have the files seperate of course in the torrent instead of a plain zip, (so we can choose to ignore maps, duuuuuuh!) and put a "README.txt" file in there so people actually know what to do. Most people read readmes, and well, the other people, if they blame us, we can laugh at them for not noticing the readme.

Also, i rather kat.ph than any of those torrent sites, although pirate bay is o.k. It was on the news long time ago that pirate bay was tracking its clients for counting piracy or something as requested by law, meh. I'm aussie, american law doesnt extend here. Copying + pasting unvanquished isn't piracy as well, as long as the end user doesn't have to pay money. Afterall, trem/unv is such a portable game in the past I used to get a USB to school with trem, copy it (temp) to the school network, get everyone to play etc. etc.

ImageImageYou[TubeImage

User avatar
seana11
Tyrant
Posts: 430
Joined: Tue Jun 19, 2012 2:00 pm UTC
Location: Well, the sign says "You Are Here"...

Re: Here comes Alpha 12!

Post by seana11 »

ViruS wrote:

Lol nice story icaro..

We could have the files seperate of course in the torrent instead of a plain zip, (so we can choose to ignore maps, duuuuuuh!) and put a "README.txt" file in there so people actually know what to do. Most people read readmes, and well, the other people, if they blame us, we can laugh at them for not noticing the readme.

Also, i rather kat.ph than any of those torrent sites, although pirate bay is o.k. It was on the news long time ago that pirate bay was tracking its clients for counting piracy or something as requested by law, meh. I'm aussie, american law doesnt extend here. Copying + pasting unvanquished isn't piracy as well, as long as the end user doesn't have to pay money. Afterall, trem/unv is such a portable game in the past I used to get a USB to school with trem, copy it (temp) to the school network, get everyone to play etc. etc.

You can sell Unv, because it's gpl'd. It may be a bad thing to do, but it's still legal. For example, you could distribute it on CD and charge for the cost of the CD.

Image
Image
Image

User avatar
seana11
Tyrant
Posts: 430
Joined: Tue Jun 19, 2012 2:00 pm UTC
Location: Well, the sign says "You Are Here"...

Re: Here comes Alpha 12!

Post by seana11 »

ViruS wrote:

Lol nice story icaro..

We could have the files seperate of course in the torrent instead of a plain zip, (so we can choose to ignore maps, duuuuuuh!) and put a "README.txt" file in there so people actually know what to do. Most people read readmes, and well, the other people, if they blame us, we can laugh at them for not noticing the readme.

Also, i rather kat.ph than any of those torrent sites, although pirate bay is o.k. It was on the news long time ago that pirate bay was tracking its clients for counting piracy or something as requested by law, meh. I'm aussie, american law doesnt extend here. Copying + pasting unvanquished isn't piracy as well, as long as the end user doesn't have to pay money. Afterall, trem/unv is such a portable game in the past I used to get a USB to school with trem, copy it (temp) to the school network, get everyone to play etc. etc.

You can sell Unv, because it's gpl'd. It may be a bad thing to do, but it's still legal. For example, you could distribute it on CD and charge for the cost of the CD.

Image
Image
Image

User avatar
kharnov
Granger
Posts: 1851
Joined: Tue Mar 06, 2012 10:54 pm UTC
Clan: GT
Location: New York City

Re: Here comes Alpha 12!

Post by kharnov »

Except that some of our assets have the non-commercial clause on them.

WhiteTech
Mantis
Posts: 71
Joined: Wed Jul 11, 2012 7:58 pm UTC

Re: Here comes Alpha 12!

Post by WhiteTech »

danmal wrote:

Installer has a lot of bug fixes. I haven't added a check for the maps but I will before alpha 12.

Ah that's very exciting.

EDIT: Why don't you have a check for anything it doesn't need to download? IE: something like an updater. Just downloads the key updated files. Of course I have to idea what that would involve, Im guess quite the amount of coding just for itself.

and Icaro.... I think it only looks like it gets hung up. It looks like that for me, but in reality it's downloading maps. Usually takes an hour or so, depending on how ridiculous my ISP wants to be. But maybe instead of torrent, just a straight ZIP version from the site is what you're thinking more of.

Post Reply