broken download link for version 13?

Talk about anything related to Unvanquished.
Post Reply
epicdude
Dretch
Posts: 58
Joined: Thu Nov 01, 2012 3:07 am UTC
Location: Poland, European Union of Communism

broken download link for version 13?

Post by epicdude »

Someone jewwed on the installer - Unvanquished-0.9.0-linux-installer.run is linked as newest linux version.

http://sourceforge.net/projects/unvanqu ... les/Linux/ has up to 9 but /Windows/ has up to 13

<N7Reaper> Put your whole fist in
<epicaldude> thats what urmooooom said

epicdude
Dretch
Posts: 58
Joined: Thu Nov 01, 2012 3:07 am UTC
Location: Poland, European Union of Communism

Re: broken download link for version 13?

Post by epicdude »

[00:29] <Ishq> The linux binaries were buggy...
[00:29] <
Ishq> BUT
[00:30] <Ishq> I do have a tarball if you want that
[00:30] <
Ishq> somegamer: http://www.unvanquished.net/modi/daemon.tar.xz
[00:31] <Ishq> Note, not sure it will work
[00:31] <
Ishq> One of the reasons I stopped making the installers.

sha256sum unva-from-ishq-daemon.tar.xz
e2b90cbc68abff40725fb3c4aa6fbcba41b6a4479931675e5435906c970d1d4b unva-from-ishq-daemon.tar.xz

<N7Reaper> Put your whole fist in
<epicaldude> thats what urmooooom said

User avatar
kharnov
Granger
Posts: 1851
Joined: Tue Mar 06, 2012 10:54 pm UTC
Clan: GT
Location: New York City

Re: broken download link for version 13?

Post by kharnov »

Not too many people have been requesting a plain Linux installer to begin with. A lot of our Linux users seem fine with compiling from source or using one of the distribution-specific packages. However, if there's really a strong demand for a universal Linux installer, we'll probably figure that out towards beta. At the moment, too many things are changing on a monthly basis, which would make it a nightmare to support the Linux installer every time there's a new library we're using, or even a new version of a library. Not all distributions are on the same version of things.

User avatar
JOURNEYMAN
Dragoon
Posts: 339
Joined: Thu Mar 08, 2012 9:42 pm UTC

Re: broken download link for version 13?

Post by JOURNEYMAN »

Be a pro. Compile it on your own.

Grab reality by the balls and squeeeeze!

Image

User avatar
kharnov
Granger
Posts: 1851
Joined: Tue Mar 06, 2012 10:54 pm UTC
Clan: GT
Location: New York City

Re: broken download link for version 13?

Post by kharnov »

Compiling is remarkably easy, the only annoying part is waiting for the source to download the first time around, and then the very first time you run make.

epicdude
Dretch
Posts: 58
Joined: Thu Nov 01, 2012 3:07 am UTC
Location: Poland, European Union of Communism

Re: broken download link for version 13?

Post by epicdude »

kharnov wrote:

Compiling is remarkably easy, the only annoying part is waiting for the source to download the first time around, and then the very first time you run make.

Image

  • compile -> no, I'm here to play

  • the .deb -> no, I don't run random binaries from intertubes as root

  • some 0config - well this is a hot topic now days. If you scripted making .deb why not script making that self extracting thing too?

In windows you click on .exe and done.
Linux should be as easy, especially for gamers.

<N7Reaper> Put your whole fist in
<epicaldude> thats what urmooooom said

User avatar
seana11
Tyrant
Posts: 430
Joined: Tue Jun 19, 2012 2:00 pm UTC
Location: Well, the sign says "You Are Here"...

Re: broken download link for version 13?

Post by seana11 »

Its really hard to make a one-size-fits-all type of binary for linux machines. Unlike windows or mac, there are many different variations of linux. This makes creating a binary that installs for every distro a very hard thing to achieve. Specific distros may create their own packaging systems, in which they create a binary that works on their distribution, but that is impractical for us to do, because there are simply too many packaging systems/distros. Once we hit beta, we will probably contact packagers in major distros to create packages for us, but in our current unfinished state, we change too rapidly for traditional packaging. Since install binaries are generally not worth the trouble, compiling provides a nice solution so that everyone can run the game.

Image
Image
Image

Post Reply