thx guys :)
Just wanted to say that I'm done with the lowpoly, uv's are unwrapped and packed. But its not very likely that I'm able to texture it the next few weeks due to some exams.
@Kharnov where I can get those new hands?
thx guys :)
Just wanted to say that I'm done with the lowpoly, uv's are unwrapped and packed. But its not very likely that I'm able to texture it the next few weeks due to some exams.
@Kharnov where I can get those new hands?
Check out the pak files. The shotgun uses the new hands and the new textures.
The lasgun is done.
https://www.dropbox.com/s/5m9t3h0hbmh1m ... un_1.0.pk3
I'm not going to animate it. Therefore I've added the obj and some informations for the animator.
This pk3 overwrites the telenode with the lasgun if you want to take a look at it.
Wohooo!
Now we just need a license and in the animation queue it goes!
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction
Lasgun looks awesome, nice job, Chris!
With regards to the display, if we wanted to make it dynamic it would be ideal if it had a texture map of its own. In the near future it would be static either way, so maybe the image off a disabled display or some other placeholder would be more appropriate.
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction
This is how the FPP model looks like in-game:
Is there a more detailed 1st person model? I don't think this is going to cut it.
Yeah, this looks more like a third-person model.
It's clearly visible that all normals are screwed up on your export, just look at this and my iqm model. Does no one sees the black lines on the front receiver or the general bad shading all over the model?
Besides that It would be fancy to share WIP's with me, I guess everyone else has it and can take a look at it except the original author..