Hi there,
I'm packing a portable version of Unvanquished for http://www.portablelinuxgames.org/
I downloaded the binaries from your site and tested them on my Archlinux. If I run the game normally, I get a nasty "X Error of failed request: BadAlloc (insufficient resources for operation)" error. However, if I install Unvanquished from AUR, the game runs perfectly on my Intel, so the we know the problem must be some libs under lib32.
I started playing around with the lib32/ libs, and I got the game to work removing the following libs:
Code: Select all
libGL.so.1 libICE.so.6 libstdc++.so.6 libX11.so.6 libXau.so.6 libXdamage.so.1 libXdmcp.so.6 libXext.so.6 libXfixes.so.3 libXrender.so.1 libXxf86vm.so.1
I don't know if it's the minimal set to make the game work, must most importantly, I don't know the implications portability-wise of removing these libraries. Do you think it's a good idea to remove them? When I get some broadband I can upload a portable version of the latest binaries so people can test it on their systems.