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Re: General plan for 2013

Posted: Mon Dec 31, 2012 8:57 pm UTC
by gnales

Nice planing :D


Re: General plan for 2013

Posted: Tue Jan 01, 2013 6:14 am UTC
by ViruS
Amazonian1515 wrote:

You do realise I mean the Beta we are releasing next year right?

Unless you have a time machine, do tell.

I was gonna say, "I think you mean the 'alpha' testing."


Re: General plan for 2013

Posted: Tue Jan 01, 2013 11:21 am UTC
by KenuR
Amazonian1515 wrote:

You do realise I mean the Beta we are releasing next year right?

Unless you have a time machine, do tell.

Well, okay. What do you mean though? It's not like it's a closed Beta. There's a release every month, you can start testing whenever it comes out.


Re: General plan for 2013

Posted: Tue Jan 01, 2013 12:26 pm UTC
by ViruS
KenuR wrote:

It's not like it's a closed Beta.

Who said it was?


Re: General plan for 2013

Posted: Sun Jan 06, 2013 6:42 am UTC
by Unregistered

Glad to see the release plan. I'm honestly impressed with all the modifications to the IDTech3 engine without any performance losses. It's also good news to hear the model noises are going to be overhauled, because the chain gun really should sound meatier than a .22.

I do have to wonder though about how feasible the bi-monthly release plan for the beta will be. Because I'm honestly amazed at the monthly release plan.

One thing I will do is to continue doing what I can to spread awareness, I already got some of my robot team interested.

I am looking forward to the new libRocket based HUD's. That should help alot on the user end.


Re: General plan for 2013

Posted: Sun Jan 06, 2013 8:55 am UTC
by ViruS
Unregistered wrote:

chain gun really should sound meatier than a .22.

Kinda off-topic, but if you turn up the base, it does sound pretty powerful.