Re: Welcome to Alpha 16!
You can use the r_drawMinimap cvar to control its visibility. Its position is defined in the HID file so you can change it if you want.
Unvanquished is an open-source FPS game featuring team-based strategy and RTS elements, pitting humans against aliens in a futuristic setting.
https://forums.unvanquished.net/
You can use the r_drawMinimap cvar to control its visibility. Its position is defined in the HID file so you can change it if you want.
How hard would implementing a zoom be? Having a quick look at the complete map could help when you encounter unknown territory.
bind v +mapzoom
map zooms to the whole screen until button is un-pressed
I don't mean enlarging the map, it's at a nice side as it is. I mean moving it around. At the moment, all vital information is at the center or bottom of the screen except for the map. Having an option to stick it there would be very helpful. The contrast for the map could also be tweaked. Thunder has some very hard to spot corridors here and there.