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Re: Welcome to Alpha 16!

Posted: Sat Jun 08, 2013 6:49 am UTC
by kangz

You can use the r_drawMinimap cvar to control its visibility. Its position is defined in the HID file so you can change it if you want.


Re: Welcome to Alpha 16!

Posted: Sat Jun 08, 2013 9:52 am UTC
by Viech

How hard would implementing a zoom be? Having a quick look at the complete map could help when you encounter unknown territory.


Re: Welcome to Alpha 16!

Posted: Sat Jun 08, 2013 1:46 pm UTC
by ViruS

bind v +mapzoom
map zooms to the whole screen until button is un-pressed


Re: Welcome to Alpha 16!

Posted: Tue Jun 11, 2013 12:22 am UTC
by seana11

I don't mean enlarging the map, it's at a nice side as it is. I mean moving it around. At the moment, all vital information is at the center or bottom of the screen except for the map. Having an option to stick it there would be very helpful. The contrast for the map could also be tweaked. Thunder has some very hard to spot corridors here and there.