I started to model Shrike inside Zbrush. I want to aproach to head style first, so here I am.
Kharnov asked me about upload some pictures, but model is still in very early state.
I think it's called "Shrike" but this is looks like a promising start.
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction
Any new shots, Cupside?
Hi everyone,
so sorry, this month has been horrible. A lof of issues and troubles, I was not able to work to much on Shrike. Here you got an update of head, I have been working a bit on it since last update.
A small update of Shrike model:
Looks pointy and good.
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction
A Small update:
That's one scary bug!
I really like the arms on it.
Oh wow. Like a dragon, just a bit more majestic.
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction